Dungeon Changes — RF Echelon

Por Equipe Echelon · 16/09, 16:38

Dungeon rework: - Every dungeon can now be soloed. - Reward count per run went from 1 to 4, always 4 different items — no more getting the same gem twice. - On top of those 4, every clear also gives 1 Dungeon Token, guaranteed — that's 5 rewards total, every time. - Time to complete each mission is up 50% (e.g. 2 min → 3 min). Possible rewards The 4 random rewards are rolled from the pool below — it's a lottery, not "you get everything listed," but never the same item twice in the same clear. Levels 15-25 have their own separate, smaller pool — everything from level 26 up shares the pool described further down. The Dungeon Token doesn't come from this pool — it's separate and always guaranteed. Levels 15-25 (3 dungeons) - Gain 1% EXP Potion x2 - Keen Talic - Favor Talic - Grace Talic - Water Crystal x2 - Light Ruby x2 - Lightning Obsidian x2 - Terra Topaz x2 - Gold Point Pill x5 No Armor Box, no T3 gems, no Evolution Stone, no boxes/recipes at these levels. Levels 26-49 — common to all - Keen Talic - Favor Talic - Grace Talic - Ice Crystal - Fire Ruby - Wind Obsidian - Poison Topaz - Evolution Stone [Low] x5-10 - Smith Material Box - Rune Box - Intense Weapon Recipe - Intense Armor Recipe - Superior Weapon Recipe (rare) - Artisan's Breath What changes by level (26-49)
Level rangeDungeonsArmor BoxTalicsT2 Elemental GemsSuperior Armor Recipe
26-303 Lv.31 x2x2Yes (x2)—
31-354 Lv.35 x2x2Yes (x2)—
36-404 Lv.39 x1x1Yes (x2)Yes
41-455 Lv.45 x1x1—Yes
46-495 Lv.47 x1x1—Yes